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#NintendoSwitch #BlueFire #HollowKnight
I love your channel!
what is a hollow night
I Love this game
I'm sorry, but the sound you hear when you open a chest is just so damn loud and intimidating, i had to look behind every single time, to make sure. 😂
fffkk not the water level!?
i actually saw this on the eshop and was really intrigued by it but was skeptical. Glad this video came out so i have some idea of what i might be getting into
Man I wasnt sure if I wanted to buy this game on the eshop but after looking at the gameplay but now it actualy convinced me to buy it even the main character looks kinda like Wind Waker Link but instead he looks dead and trap in a nightmare lol
No commentary? aww
You can't fool us, we saw that typo in our notifications. F*cking posers
Jk jk, I love y'all 💙
Hello there lovely people its Alex from Nintendo life here.
"HK meets Zelda"So basically a 3D Metroidvania?I miss those so much.
I'll pass on this.
This game is great only gripe I have is that theirs no map no way to where you've been or going n I dig it they don't want to hold your hand yet it needs to let you where the NPCs are n shops are matter Of fact it needs a MAP, this game needs a MAP!!!😵
Had my eyes on this game for a while now, had the exact same feeling (3D Hollow Knight)! Can't wait to try it out!
Honestly, I think the puzzles look lacking. This does not appear to have the deep dungeon puzzles. The combat looks weak. It appears to primarily a platforming game which generally one of the weakest things 3D perspective does.
Wow! I was curious about the game but now I'm excited and ready to buy it
The environments looks bland to be honest.
Botw is kinda of curse now for other games to be known for their own thing but by drawing inspiration from Zelda is a harder challenge to not live in its shadow.
I dig the art style and concept, but it still lacks a bit of polish from what I've seen. The combat just seems like it would get really old really fast, unless there ends up being a huge variety of enemies but I'm skeptical on that. The platforming looks fun but also really bland, both in animation and level design. For example, waiting on the four-directional platform just to get all 4 of those orbs… why not just have one orb in the middle? Platforming is all about "jump, jump, jump" but this game seems like it's a lot more of "jump, wait, jump, wait" simply because it needs to have 30 orbs for you to grab. Idk, I'm torn because I truly LOVE these types of games but this one just isn't checking the right boxes for me so far.
Is it just me or does the floating castle in the beginning look like the castle of dark illusions from yugioh?
It’s the Dark Souls of Hollow Knight – Zelda crossovers
That stuff on the wall and the floor looks a lot like Malice also did I just saw floating castle?
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